Lacuna Part I. The Creation of the Mystery and the Girl from Blue City

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Quick Overview

2006 Indie RPG Awards' Most Innovative Game Winner created by Jared A. Sorensen of Memento Mori Theatricks.

Lacuna Part I. The Creation of the Mystery and the Girl from Blue City

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Sinister secret agents with shadowy employers and mysterious pasts. A bizarre landscape built from six- billion human minds. Arachnid-headed beings that guard a war-torn borderzone. And all the worst that Mankind has to offer, stalking the alleys and crumbling buildings of a place called Blue City.

Is it a dream? Is it a nightmare? Or is it just a game? And are you already playing?


“…fabulously cool.” - Ken Hite, Out of the Box

“…elegant and simple mechanics for resolving conflicts…the inclusion of the heart-rate mechanic is fantastic [and] it’s one of the best pacing mechanics that I’ve seen so far…” - Paul Tevis, Have Games, Will Travel

“It is, in my view, the best work from Memento Mori by a considerable margin, and if you haven’t been paying attention, that means I think it’s one of the strongest RPGs in existence.” - Ron Edwards, Sorcerer

“This game is amazing. I think, and I can’t believe I’m going to say this, that this is Jared’s best design. And I think Inspectres is one of the best RPGs ever written.” - Luke Crane, Burning Wheel

“…one of the most unusual, thought-provoking, and limitless RPGs of the past 10 years.” - Zachary Houghton, RPG Blog

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