Thieves' Guild Setting

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Lifepath Time Res Stat Leads
Apprentice Thief1 6 yrs 8 +1M/P outcast, city, prisoner/servitude
Skills: 6 pts: Stealthy, Sprint Training, Sleight of Hand, City-Wise, Jargon
Traits: 1 pts: Slippery, Quiet, Nimble
Guild Thief2 5 yrs 10 +1M/P outcast, city, prisoner/servitude
Skills: 5 pts: Street-wise, Appraisal, Lockpick
Traits: 2 pts: Street Smart, Nimble, Quiet
Guild Master (Thief)3 10 yrs 15 +1M outcast, city, prisoner/servitude
Skills: 6 pts: Bureacracy, Guild-Wise, Haggling, Read, Write, Persuasion, 2 General Points
Traits: 1 pts: Jaded

SETTING NAME NOTES:
1: Requires a city lifepath.
2: Requires Apprentice Thief Lifepath
3: Requires Guild Thief Lifepath