Nordheimer Clan Setting Lifepaths

From Burning Wiki
Jump to: navigation, search

The nordheimer clan setting differs substantially from the typical village setting. Life is rougher, everyone is expected to handle a weapon when the time comes, and travel by sea is really the only way to go. I felt that the differences were important enough to merit actually creating seperate life paths for these vikingesque rural clans, even though most of these life paths are nothing more than village setting lifepaths with one or two skills swapped out.


Any of the Clan Noble lifepaths can lead to the Commoners life paths, however only those listed paths may lead from commoner to noble.


Clan Nobles Setting

Lifepath Time Res Stats Leads
Born Thegn 8 yrs 10 ---
     Skills: 4 pts: General
     Traits: 1 pt: ---
Chieftain 10 yrs 50 +1 M/P
     Skills: 8 pts: Command, Sword, Etiquette, Oratory, Clan-wise, Persuasion, Armour Training, Aesir-wise;
       1 pt: General
     Traits: 1 pt: Domineering Presence
     Requirements: Thegn, or Born Noble Lifepath be taken previously
Jarl 10 yrs 75 +1 M
     Skills: 5 pts: Rule of Law, Oratory, Etiquette, Heraldry, Coucil-wise; 2pts: General
     Traits: 1 pt: Charismatic
     Requirements: Thegn lifepath be taken previously
Thegn 8 yrs 20 ---
     Skills: ? pts: Sword, Etiquette, Clan-wise, Conspicuous, Command, List-Deeds, Drinking, Estate Management(?), ???
     Traits: ? pts: ???
Council Member 5 yrs 20 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Widowed Lady 10 yrs 20 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Thegnswife 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Thegnsdottir 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???


Clan Commoners Setting

Lifepath Time Res Stats Leads
Born Commoner 10 yrs 4
     Skills: 3 pts: General
     Traits: 2 pts: ---
Adventurer 5 yrs 15 +1P Noble
     Skills: 4 pts: Conspicuous, Appropriate Weapon, Drinking, List-Deeds, Myth-wise, Trouble-wise, Brawling, Aesir-wise,
       Armour-Training; 1 pt: General
     Traits: 1 pts: Over-Confidant, The Story, Maimed
Berserker 3 yrs 5 +1P
     Skills: 4 pts: Appropriate Weapons, Drinking, List-Deeds, Brawling, Intimidation,
     Traits: 2 pts: Berserk, Scarred, Numb, Missing Limb
Explorer 5 yrs 12 +1 M/P
     Skills: 5 pts: Seamanship, Navigation, Appropriate Terrain-wises, Command, Astronomy, Myth-wise, Haggling
     Traits: 2 pts: Frostbitten, Driven, Starved, Direction Sense, Scurvy
Farmer 8 yrs 5 +1 P
     Skills: 8 pts: Farming, Mending, Animal Husbandry, Weaving, Cooking, Firebuilding, Sewing, Sing
     Traits: 1 pt: Hoarding
Fledgling Warrior 6 yrs 6 +1 M, +1 P
     Skills: 9 pts: Sword, Shield Training, Armour Training, Spear, Knife, Seamanship, Bow
     Traits: 1 pts: ---
Labourer 4 yrs 4 +1 P
     Skills: 2 pts: Ditch Digging
     Traits: 2 pts: Calloused, Starved, Hardened, Numb
Raider 3 yrs 10 +1 P Noble
     Skills: 6 pts: Seamanship, Appropriate Weapons, Shield Training, Brawling, Foraging, Drinking, Rowing, Fire-building
     Traits: 1 pt: Scarred, Superstitious
Raid Leader 6 yrs 25 +1 M, +1P Noble
     Skills: 5 pts: Seamanship, Appropriate Weapons, Command, Sea-wise, Raid-wise, Battle Tactics, Navigation, List-deeds
     Traits: 1 pts: ---
Retired Warrior 10 yrs 5 ---
     Skills: 5 pts: Drinking, List Deeds, Ugly Truth, Clan-wise, Oral History, Instruction; 1 pt: General
     Traits: ? pts: Drunk, Stubborn, Pickled
Skald 8 yrs 10 +1 M Noble
     Skills: 6 pts: Oral History, List Deeds, Conspicious, Oratory, Clan-wise, Folklore, Sing, Drinking
     Traits: 2 pts: Familiar Face, Booming Voice
Sword-Thegn 5 yrs 10 +1 P Noble
     Skills: 10 pts: Sword, Shield Training, Armour Training, Intimidation, Drinking, Seamanship, Appropriate Weapons, Brawling
     Traits: 1 pts: ---
Veteran Raider 8 yrs 20 -- Noble
     Skills: 6 pts: Appropriate Weapons, List Deeds, Raid-wise, Seamanship, Sea-wise, Navigation, Mending, Intimidation, Drinking
     Traits: 2 pts: Jaded, Maimed
Youngling Raider 4 yrs 7 +1 P
     Skills: 6 pts: Drumming, Bow, Seamanship, Knots, Rowing, Mending, Foraaging, Field-dressing, Drinking
     Traits: 1 pts: ---
Tradesman 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Angel of Death 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Priest 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Acolyte 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Outcast 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Spirit-Talker 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Apprentice 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
House Wife 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Widow 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Fyrdsman 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Thrall 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Hunter/Trapper 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Mountainman 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Servant 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Hostage 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Miller 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Woodcutter 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Shepherd 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Elder 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Travelling Merchant 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???
Fisherman 10 yrs 25 ---
     Skills: ? pts: ???
     Traits: ? pts: ???