Page 7 of 19 FirstFirst ... 3456789101117 ... LastLast
Results 61 to 70 of 186

Thread: Charred: An Unofficial Online BWG Character Burner

  1. #61
    Join Date
    Jul 2010
    Location
    Ohio
    Posts
    103
    Rep Power
    52

    Default

    I've found some bugs:

    1. The app does not provide a way choose your husband's lifepath if you choose <Setting> Wife.

    2. "Herd of Animals" should be counted as property when factoring resources, but it is not.

    3. "Mark of Privilege" does not give the 1D Nobility affiliation

    The following issues are less important, but still could be fixed:

    1. When you purchase gear with a long name, such as armor, the app runs into problems formatting the text for the PDF output and it overlaps the other columns of gear.

    2. You should be able to provide a custom name (or notes) for many of the gear options. It would be nice, for example, to enumerate what arms your character has, or to denote which toolkits they have purchased.

    I apologize if any of these have been pointed out before; there are a lot of posts to go through to check for previous bug reports
    -Matthias

  2. #62
    Join Date
    Mar 2011
    Posts
    1,117
    Rep Power
    4658

    Default

    At least 3 is known. Almost no die traits actually modify anything if they should. No extra reputations or affiliations, no changes to stats or attributes, nothing.

    For minor problem 2, that's what custom gear entries are for. You can put in whatever you want.

  3. #63
    Join Date
    Jul 2014
    Location
    Ottawa, Canada
    Posts
    77
    Rep Power
    49

    Default

    Quote Originally Posted by gunner6 View Post
    I've found some bugs:

    1. The app does not provide a way choose your husband's lifepath if you choose <Setting> Wife.
    Yeah, that still needs to be implemented. I'll make a note.

    Quote Originally Posted by gunner6 View Post
    2. "Herd of Animals" should be counted as property when factoring resources, but it is not.
    Added to the TODO list.

    Quote Originally Posted by gunner6 View Post
    3. "Mark of Privilege" does not give the 1D Nobility affiliation
    Quote Originally Posted by gunner6 View Post
    The following issues are less important, but still could be fixed:

    1. When you purchase gear with a long name, such as armor, the app runs into problems formatting the text for the PDF output and it overlaps the other columns of gear.
    Added to the TODO

    Quote Originally Posted by gunner6 View Post
    2. You should be able to provide a custom name (or notes) for many of the gear options. It would be nice, for example, to enumerate what arms your character has, or to denote which toolkits they have purchased.
    As Wayfarer mentioned you can use the Custom Gear entry for this. The way I do it is to add the non-custom gear (say, Arms.../Poor Quality), and as a side-effect the Custom Gear textbox is autofilled with the name and has the correct rp. Then remove the one you just added, and modify the custom gear's name as desired.

  4. #64
    Join Date
    Mar 2011
    Posts
    1,117
    Rep Power
    4658

    Default

    There are some traits with minor problems:

    Bottomless Stomach is missing its description.

    Deep Sleeper: Seep -> Deep

    Entropic: Any any -> Any

    Exile: RAther needs a lowercase a, hi -> him.

    Gifted: Soercery -> Sorcery

    Healthy: HEalth needs a lowercase e.

    Iron Stomach: Frte -> Forte

    Iron Will is missing its description.

    Landlubber: HEalth -> Health

    Linguist: Pzzle -> Puzzle

    Phobia: Chose -> Choose

    Weak-Willed: "be use in" -> "use"


    Also I think there's still funny stuff happening with traits. If you choose lifepaths, scroll down and add a trait, then add another lifepath, you will have a number of available trait points equal to the total free points provided by your LPs, not including the extra points spent. Removing the traits you purchased will not give you extra points

  5. #65
    Join Date
    Jul 2014
    Location
    Ottawa, Canada
    Posts
    77
    Rep Power
    49

    Default

    Quote Originally Posted by Wayfarer View Post
    There are some traits with minor problems:

    Bottomless Stomach is missing its description.

    Deep Sleeper: Seep -> Deep

    Entropic: Any any -> Any

    Exile: RAther needs a lowercase a, hi -> him.

    Gifted: Soercery -> Sorcery

    Healthy: HEalth needs a lowercase e.

    Iron Stomach: Frte -> Forte

    Iron Will is missing its description.

    Landlubber: HEalth -> Health

    Linguist: Pzzle -> Puzzle

    Phobia: Chose -> Choose

    Weak-Willed: "be use in" -> "use"
    I'll fix those.

    Quote Originally Posted by Wayfarer View Post
    Also I think there's still funny stuff happening with traits. If you choose lifepaths, scroll down and add a trait, then add another lifepath, you will have a number of available trait points equal to the total free points provided by your LPs, not including the extra points spent. Removing the traits you purchased will not give you extra points
    Hmm, wierd. I'll look into that.

  6. #66
    Join Date
    Jul 2014
    Location
    Bellingham, WA
    Posts
    21
    Rep Power
    146

    Default

    I can attest to the trait error. I've been playing around with a Born Noble>Lord>Prince of the Blood>Captain and I always end up with too many traits. This leads me to another, slightly related question: If you have a trait prerequisite, like in the Lord and PotB path, do you have to have that trait from a previous Lifepath, or can you take the pre-req with a trait point you get from the lifepath in question?

  7. #67
    Join Date
    Jul 2014
    Location
    Ottawa, Canada
    Posts
    77
    Rep Power
    49

    Default

    Pushed a new version that fixes some recent issues:

    - Corrected trait descriptions as described in this thread:
    http://www.burningwheel.org/forum/sh...792#post144792
    - Unspent trait points were not being calculated correctly after adding a lifepath

  8. #68
    Join Date
    Jul 2014
    Location
    Ottawa, Canada
    Posts
    77
    Rep Power
    49

    Default

    Quote Originally Posted by Dork_Rage View Post
    If you have a trait prerequisite, like in the Lord and PotB path, do you have to have that trait from a previous Lifepath, or can you take the pre-req with a trait point you get from the lifepath in question?
    Charred lets you get the required trait at any point in the burn. Until you get it there's a big red warning in the traits section saying you need to get X trait.

  9. #69
    Join Date
    Jun 2012
    Posts
    263
    Rep Power
    212

    Default

    Kanobe, I just used Charred for the new campaign I'm starting with some friends over Skype, and it streamlined the character creation process wonderfully. Thanks for making it!

  10. #70
    Join Date
    Jul 2014
    Location
    Ottawa, Canada
    Posts
    77
    Rep Power
    49

    Default

    Quote Originally Posted by SeaWyrm View Post
    Kanobe, I just used Charred for the new campaign I'm starting with some friends over Skype, and it streamlined the character creation process wonderfully. Thanks for making it!
    You're welcome! I'm glad it came in handy.

Page 7 of 19 FirstFirst ... 3456789101117 ... LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •