Emergent Behaviours

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Emergent Behaviours is the home of the compiled wisdom of the Burning Empires community. It's for those little nuggets of advice that the Burning Wheel HQ couldn't squeeze into the book and the discoveries about the game that could only be made after it had been released into the wild.

Starting With Usurpation

  • Abzu suggests that the best starting phase for new players is Usurpation: "It's the phase that cuts closest to the setting -- it's about hulling individuals, it's about raids, and politics. It's almost the exemplar phase. You can't really understand what you need in Infil or Inv until you Usurp!"

Getting Past the First Turn

After reading many, many posts by players starting Burning Empires games, I couldn’t help but notice there are issues that repeatedly crop up within the first few sessions of play. Having been through this myself, I feel like I’ve got a pretty good idea of what’s probably going wrong. Maybe some of these ideas will help you over the hump. At the very least, you can be reassured that your issues are not unique.

-- Paul B

  1. The Maneuver-Scene Disconnect
  2. "Winning" and Competitive Play
  3. Unintended Consequences
  4. Beliefs
  5. Infiltration as the First Phase
  6. The Scene Economy and "Immersion"
  7. Conflict Resolution
  8. How Big is a Maneuver? How Long is a Scene?
  9. Trust: Player Knowledge vs. Character Knowledge

The original post and ongoing discussion.

Play Faster!

They Look - And Feel - Human