Zulu Tribal Lifepaths

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The following lifepaths are a very early, undeveloped version of a Zulu based tribal setting. It was originally created for a Hyborean BW game in which the players wanted to reverse a lot of the racial assumptions of Howard's work. As it only was used for one character, only one path was developed. More work is obviously needed to make it a full setting: including women's roles, craftsmen, shamans, and the like.

Lifepath Time Res Stat Leads
Born Tribal 8 yrs 4 Soldier, Serv
Skills: 3pt: General
Traits: 2pt: -
Udibi1 3 yrs 5 +1M, +1P Soldier, Outcast
Skills: 4pt: Sprinting Training*, Cooking, Inconspicuous, Stealthy
Traits: 2pt: Respectful of Superiors, Fleet of Foot
Inkwebane2 4 yrs 6 +1P Outcast, Soldier, Servitude, Village
Skills: 8pt: Soldiering, Spear, Javelin, Shield Training*, Brawling, Foraging, Firebuilding
Traits: 2pt: Aggressive, Tough
Impi3 5 yrs 10 +1M/P Court, Outcast
Skills: 10pts: Observation, Appropriate Weapons, Orienteering, Raid Wise, Loot Wise, Tactics
Traits: 2pt: Sworn to the Chief, Fearless

1: Udibi must be the character's second lifepath, can only be taken by those who were Born Tribal, and may only be taken once. 2: Inkwebane requires either Ubidi or a professional soldier lifepath and a Born Tribal lifepath. 3: Impi requires Inkwebane

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