PC Summary - Burning Blackmoor
From Burning Wiki
This page is a summary of the PCs for Frank's Burning Blackmoor Campaign. It will serve as a cheat sheet for the GM.
Without my bottles this years wine will be lost, I will find out who is behind it.
I will convince the pirate not to tamper with the spirits. She is not ready for them.
The church of the burning wheel did not see fit to gift me with sorcery. I will destroy them.
Do no harm with magic
Always bind spirits carefully.
Always keep my circination toolkit well stocked.
Extremely Respectful of Ones Betters (Char), Patient (Char), Well Travelled (Dt), Brook No Fools (Dt), Fey Blood (Dt), Essence of Earth
Macaria, Minor Figure, Hateful, Uncle Sorceror of the Church of the Burning Wheel and former teacher
My armada will rule the Black Sea as my mother foresaw - and now I will uncover and understand this new influence along the south-east coast.
The ships of Clan Ur are the sturdiest I've ever seen - I will commission from them the finest of vessels.
My mate must be of the highest qualification - Severin's Son must be properly proved by trials.
(This belief was replaced by the 2nd one above - kept here for commentary notes) The fractured remains of the Old Empire benefit me as they are: the priests and sorcerers of the Burning Wheel must be thwarted in their attempts to bring these lands under their control.
Always keep track of the stars and planets.
Always have a knife handy.
Never drink first.
Sea legs (Dt), Believer (Dt), Weather Sense (Dt), Problems With Authority (Char), Haunted (Char), Driven (C-O)
Forbidden romance with Severin's son, Saul.
1. I will secure political power for my clan by opening trade talks with the church of the Burning Wheel.
2. The Knight* is honorable & noble at heart. I will repay his hospitality by aiding him in any way I can.
3. The ancestors of my clan embody the very wisdom of the earth. I will seek out a way to communicate with their spirits.
Oath: I swore to my father that I will bring back my vanished younger brother. I will investigate these rumors of sea-spiders.
1. Never let them forget my station.
2. Always smooth things over in a charged situation (i.e., Smoothing Platitudes!)
3. When in the open, always be ready to dash into an enclosed space.
all Dwarven Common Traits, Branded a Coward (dt), Humility in the Face of My (Noble) Betters (char), Rainman (dt), Charismatic (C-O for Oratory)
My Hateful Father Ulfur
The women I travel with need to be protected.
There is something sinister behind the church of the burning wheel and I will find it.
I must find what is happening to the shipments or Blackmoor will not survive the winter.
Always assess your opponent.
Resist the influence of any spell cast at you.
Avoid things that are dirty, filthy, or rancid.
Mark of privilege, Your lordship, Tidy aspect, Unbeliever, Sworn homage (his father, the Baron)
Garl, hateful younger brother who is a disciple of the church of the burning wheel
These disappearances are an attack on our faith: I will find out who is behind them.
My brothers have lost their way: I shall bring them back to the Old Gods.
My daughter is a child of Maka, conceived in a sacred ceremony, but I am still her mother. I will persuade the High Priestess to let me tell her this.
Always give heretics & apostates a chance to recant.
Always pray before important speeches.
Never indulge in sex or drunkenness, unless required by rite.
Believer (Dt), Cold Blooded (Dt), Faithful (Dt), Mark of Privilege (Dt),Suspicious (Char), Vested (Dt)
Garl of Lein: younger brother, priest of the Burning Wheel (Minor, immediate family, hateful/rival)
Arala: bastard daughter, conceived during a sacred ritual, being raised as a temple oblate (Minor, immediate family, forbidden)