Hunger of the Flensed Bones
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The Spell
Hunger of the Flensed Bones Ob: = 10 - Hatred + 3^ 3,250 Actions In a lengthy and bloodcurdling ritual, the Servant summons forth the dread spirit of Kleejd to animate ritually prepared skeletons to march against his enemies. Base Physical Stats = 1/3 Hatred (round down). Each Success over the Obstacle increases all Physical Stats by 1D. (A servant with a Hatred of B8 with 2 successes over Obstacle means the skeletons will have base physical stats of B2 + 2D from successes for a total of Agility B4, Speed B4, Forte B4 and Power B4). PTGS determined normally, based on Power and Forte. These skeletons are extensions of the Servant's will and so utilize the caster's Perception for the purpose of determining Reflexes. Skeletons animated through Hunger of the Flensed Bones do not need to make Steel tests.
Origin: Personal Area of Effect: Presence Element: Anima Impetus: Control Duration: Elapsed Time, Days Resource Points: 32
Distillation Record
Raw Facets
- Element: Anima (Ob *, Actions 5)
- Impetus: Control (Ob 5, Actions 16)
- Origin: Personal (Ob 0, Actions 1)
- Duration: Elapsed Time, Days (Ob 5, Actions 24)
- Area of Effect: Presence (Ob 2, Actions 3)
First Distillation
- Anima (Ob *, Actions 5)
- Control-Elapsed Time (Ob 5, Actions 20)
- Personal (Ob 0, Actions 1)
- Presence (Ob 2, Actions 3)
Second Distillation
- Anima-Presence (Ob 3.5, Actions 4)
- Control-Elapsed Time (Ob 5, Actions 20)
- Personal (Ob 0, Actions 1)
Finalization
Ob = 10 - Hatred + 4^, 13 Actions
Sigils
Majoris: +1 Ob, X10 Actions (gives body physical stats = to successes over Ob), Ob = 10 - Hatred + 5^, 130 Actions
Extension: Ob = 10 - Hatred + 4^, 650 Actions
Extension: Ob = 10 - Hatred + 3^, 3,250 Actions